The Texas Chainsaw Massacre Wiki
The Texas Chainsaw Massacre (2023)
"A game based on true events."
― The game's tagline

The Texas Chainsaw Massacre is a multiplayer horror game developed by Sumo Digital and published by Gun Interactive, who produced Friday the 13th: The Game. The Texas Chainsaw Massacre is a third-person asymmetrical horror game experience based on the 1974 horror film of the same name.

The game was opened up for a public Technical Test with limited access on May 25, 2023, and released as a whole on August 18th, 2023 (matching the 50th anniversary of the events of the first film in-universe) for PC, PlayStation 5, PlayStation 4, Xbox Series X/S, and Xbox One.

On May 13th, 2025, Gun Interactive announced that the game would no longer be receiving new content or support.

Synopsis[]

"Take on the role of one of the notorious Slaughter family, or their victims, in The Texas Chain Saw Massacre, a third-person asymmetrical horror experience based on the groundbreaking and iconic 1974 horror film. Experience the mad and macabre for yourself in The Texas Chain Saw Massacre."
― STEAM

Characters[]

The game presents the opportunity to play as both a group of victims and the members of the Slaughter Family of the first film along with two new original members created specifically for this game. There are also other characters in the game that have a confirmed presence though they seem to not be playable.

Slaughter Family

Slaughter Family

Killers[]

Victims

Victims

Victims[]

Maps[]

Attributes[]

Family[]

Family Attributes fall into three categories: Savagery, Harvesting, and Endurance. These Attributes differ depending on the Family member you are playing as, and can be tuned to your liking by unlocking Attribute points within the Skill Tree and assigning them to one of the three categories. On top of Attribute points, certain Perks within the Skill Tree will also buff an Attribute category by equipping it, but more on Perks once we cover the full metagame. For now, let’s talk about the main three Attribute categories.

Savagery: This Attribute directly affects the amount of damage you deal with melee hits, but should not be seen as simple strength. Think of Savagery as a proficiency level for killing in game, used in conjunction with Endurance as a way to determine the full potential for damage dealt.

Harvesting: Harvesting affects the amount of blood you gain for Grandpa when interacting with Victims. It does not, however, affect the amount of blood gained from buckets around the map. Melee hits, grapples with Victims, and executions are the specific interactions that can fill your blood vial, dependent on your Harvesting stat.

Endurance: Similar to the Victims Attribute, Endurance affects the stamina drain and recharge rate. On the Family side, however, melee strikes also drain stamina, making the Endurance Attribute important for dealing damage as well as mobility.

So you see, these Attributes all work together to make up the type of killer any given Family member is. Considering you cannot attack without any stamina left in the pool, Savagery and Endurance are tied together in interesting ways. Mix in the fact that your Harvesting rating will affect how much blood you will walk away with after each altercation and you can start to see how the balancing shapes up with our cast of cannibals. -Written By Matthew Szep

Victim[]

Character stats are broken out into five main Attribute categories: Toughness, Endurance, Strength, Proficiency, and Stealth and while each Victim has a base value for each Attribute, these values can be tweaked by way of the metagame and that Victim’s unique Skill Tree. Stashed among the various perks within the Skill Tree unlocks are Attribute Unlock Points. Snagging one of those will award a point that can be used to raise the value of any Attribute the player chooses. This is just one of the options players can use to build their Victim loadouts in unique ways. Of course, the base values play an important role in this, as pumping up a low base value will cost more Attribute Unlock Points than leaning into a specific Victim’s strong suits. More on the full metagame later. For now, let’s cover what these Attributes really are.

Toughness: Toughness is NOT to be confused with Strength. True Toughness is fortitude, built from character, and in The Texas Chain Saw Massacre it’s not simply a health pool. While Toughness does help you sustain more damage before becoming incapacitated, it also shortens your recovery time, giving you a higher all around survivability.

Endurance: Similar to Toughness, Endurance encapsulates more than just the stamina pool. Endurance in The Texas Chain Saw Massacre will help with the overall stamina while also speeding up your stamina regeneration rate, getting you back to full speed faster.

Strength: Strength determines how effective a Victim is at confronting Family members. Strength can alter the stun effect duration for actions such as sneak attacks, grappling in close encounters, and bursting out of hiding spots. Strength also assists Victims in certain interactions like escaping restraints, opening crawl spaces, and turning off the generator.

Proficiency: Proficiency is the gauge we measure a Victim’s ability to accomplish skilled tasks and interactions, such as lock picking. While higher Proficiency Victims can pick locks more easily, lower Proficiency Victims still can pick locks, they just might struggle a bit more with the interaction.

Stealth: Stealth is everywhere in The Texas Chain Saw Massacre and as such, the Stealth Attribute is a bit more specific than the general Stealth that all Victims are capable of. This Attribute influences the Victim’s ability to perform actions silently, generating less noise while accomplishing tasks. This does not, however, affect the general Stealth used in game, such as hiding from Family members and staying in the shadows.

While all of our Victims have their strengths and weaknesses, players have access to the full metagame, which can be extremely powerful in terms of customizing your loadouts to feel unique and play the way you would like to. While metagame will never make a Connie into a Leland, players can tinker with builds to address areas of particular Victims they feel they need to boost.

Speaking of unique elements and our cast of Victims, let’s talk a little bit about Abilities. Written by Matthew Szep

Museum Mode[]

Museum Mode is a Single Player only mode where you are in a First Person View as an Unknown Character (Museum Mode Character) armed with only a Photo camera, your task is to Solve puzzles and make your way through the Slaughter House.

Walkthrough/Guide[]

PART ONE: Outside[]

It's pretty straightforward to ease you up for the scavenger hunt.

From the starting point where you get the photo checklist, first turn around and leave the property through the driveway. You'll see Leatherface posing on the main road. Swap his clothes two times, until he's wearing a purple suit and take a photo of him, that's the first thing of the checklist.

As you're going back to the starting point, look to the right, you'll see some sheds in the field. In between them there's a chair, with a severed leg and a few skeleton arms attached to it. That's your second photo op.

Now, go back to the starting point, you'll see a pickup truck parked in front of the house, check the licence plate, it's the code for the barn* that's to the left of the main building. After opening it, you can take a photo of the chicken inside.

Past the barn is the car graveyard, the last relevant location for the scavenger hunt. One of the sheds in there has a wind chime made of bones hanging at the entrance, rather large and noticeable, that's the melody from the checklist that you're looking for.

Go a little further in to get to the broken cars and look around. You're looking for a pick-up truck, you'll know which one you need because it has a hand attached to the steering wheel.

Once you find it, take a photo of its license plate.

With the checklist completed, go back to where you got it and you'll receive a stamp.

On the stamp there's a number which is a code unlocking the front door**

Go inside the house and you'll find another checklist to complete.

PART TWO: The house[]

It's a little easier to get lost in the building, but all the rooms are rather small and snuggly. You should be able to see all the relevant pieces once you enter any room and look around properly.

First, in the living room, look at the fireplace.

There are feet sticking out right above the fire, that's the Kris(py) Kringle himself. Take a photo of him. That was the easiest part.

I'm sure you'll notice some of the other photo ops right away as you walk around, the skull wall and the dinner table. But taking photos of the won't work. They're missing some pieces.

The items are scattered all around the house, some hidden in the wardrobes, so check everywhere (beware of a couple of scare jumps as you do) and when you find a relevant item, remember to add it to your inventory, just looking at it won't do so automatically.

You're looking for:

3 skulls

4 license plates

4 photos

An arm

Two sets of plates with food

A severed chicken head

Photos:[]

One you'll find Hitchhiker's room, you'll see a bathroom with red light and photos plastered all over the wall, ignore it, the photos you need are scattered in the room itself, and on the other side of said room, there's a rope where you have to place them in correct sequence.

The sequence is telling a story, so from left to right it's the victims' car breaking down, them finding the house, Leatherface capturing them (which was already there,) victims' getting tortured and the last one is of some mysterious meat on a plate.

License Plates:

When you'll see a room with a bunch of license plates on the walls, look around, in the same room you'll find a couple of them on the floor and tables. Once you have them all, you have to place them on the correct spots on the wall.

Behind you there'll be a map with a few states stabbed by knives. Remember the positions of those states, and place the plates from those states on the spots that would replicate its location on the map. Once you'll do that, not only you'll get the photo op unlocked, but the light shining on the license plates will reveal a code for Grandpa's room***

Grandpa:[]

Right if front of grandpa's room there's a severed arm laying on the floor. Pick it up.

After inputting the code from the other puzzle and getting inside, give the arm to grandpa and take a photo of it.

Dinner Table:[]

Next to the table there's a photo of the dinner scene, but the characters sitting at the table right now are in the wrong places, swap them around until it matches with the photo, and then place the missing items.

The chicken head, which goes on the far end of the table, is in the room right next to the dining room, the one with feathers all over the floor. Meanwhile the plates are upstairs, one in the room with photos, the other in the room with license plates. It says in the inventory which plates are whose so just place them in front of the relevant characters. After you placed everything correctly, you can take the photo.

Skull Wall:[]

The skulls are even more straightforward.

Once again there's a photo right next to it, so just place the specific skulls where they're supposed to be. One of them is downstairs, on a table with bloody body parts. The other two are hidden in wardrobes upstairs.

After you get everything, you'll get a stamp of a soda bottle on your checklist. You might've seen a vending machine upstairs in the attic. To the left of the stairs.

If you open it up and take out a bottle, you'll see a number engraved on it. That's the code you need to get to the basement****,

By the way, even if you know the code ahead of the time, the door won't open until you actually complete the checklist.

PART THREE: The basement[]

Only four photos in here, it should go fairly quickly.

First of all you have to assemble some body parts on a table. Right next to the table is a freezer with a pig head in it. On the opposite side of the lair is a chest with a leg, another leg a little bit further in the bathroom, Then go a little bit farther, past the bathroom, to the right into the rear basement, in a wardrobe there's a arm with a knife attached.

Before you go back to assemble the body, in the room with knife-arm there's a grandfather clock with a cleaver stuck in it, that's one of your photo ops.

Back in the Leatherface Lair, there's a dried up hand hanging on one of the ceiling meat hooks. Grab it and put it in the meat grinder in the storage room (past the rear basement) for another item off your list.

Now all that's left is some snacks from a freezer in the cold room. Unfortunately they're under lock.*****

The hint for the code is written on the freezer:

Bones, Bracelet, cast and Body.

Everything is in the room.

The bones are on the floor, placed in a way to form a number.

The bracelet is an arm on the wall, showing a couple of fingers that you have to count.

The cast is the severed leg in a cast with missing toes, count how many are remaining.

The body is posed in a specific way, same idea as the bones.

Take a photo of your frozen surprise, and now with everything done, go get the stamp.

The stamp shows a chainsaw.

Go either through the east tunnel or through the lair corridor. You'll find a chained up blue gates and a room with chainsaws on display close by.

Check how many times each chainsaw revs up and you'll have your code for the gate******.

There are some other items to find nearby, honestly, I'm not too sure what they're for...

But considering that they're a human head and a skull, I think they were supposed to be there to trick you in the body-building segment?

Anyway, you've done everything, so unless you want to explore some more and learn trivia, go through the tunnel and with the one final surprise waiting for you, you'll reach the end!

The Museum mode is now complete!

*5468

**1973

***MEAT

****1939

*****4328

******4132

Achievements[]

Achievements are locked until players complete a specific task from their description. There are a total of 51 achievements available to unlock in The Texas Chain Saw Massacre The Game across all platforms PlayStation, Xbox, and PC.

Victim Achievements[]

Name Description
All Knowing Track all family members in a single match.
Bring It On Win 4 close encounters as a Victim in total.
Doing Well Jump down a well 10 times in total.
Escape Artists Achieve a perfect victim win (all victims escape) on each map.
Fighting Back Successfully perform 3 sneak attacks against family members in total.
Fixer During a single match stop the generator, fix the fusebox and open the pressure valve.
Fully Focused Use the focus ability to instantly unlock 10 doors in total.
Last Victim Standing As last victim standing, survive for 3 minutes and escape in a single match.
Nowhere left to hide As a victim hide in a freezer, locker, wardrobe, trunk and car trunk.
Now it's my turn Sneak attack all family members in a single match.
Our Hero Shoulder barge and stun 10 family members.
Purge Using the Pain is Nothing ability purge 4 poison effects.
Shhhhhh As a victim escape a level without making any noise from collecting objects, traps, chickens, bone charms, doors.
Team Player Heal 4 teammates in total.
The Lucky One? Escape 100 times.
Tread Softly Avoid being detected by Grandpa for a whole match.
Undetectable Use the Ultimate Escape ability at level 3 a total of 5 times.

Family[]

Name Description
Can't Hide from me Analyze 5 victim footprints in total.
Can't keep me out Successfully barge open a total of 10 latched doors.
Dog will Hunt As Leatherface destroy 10 objects with your chainsaw (barricade, crawl space, door).
Don't Touch Poison 15 victim pickups (Unlock Tool, Bone Scraps, health bottle).
Executioner Perform the Gutted Like A Deer, Clobbered, Sliced Meat, Sticky End and Killing Tease executions as Leatherface, Cook, Hitchhiker, Johnny and Sissy.
First Blood Execute the first victim in a match.
Get Outta There Drag out 20 victims from inside hiding objects.
Git Back Here Win 4 close encounters as family members in total.
He was the greatest ever. Feed Grandpa 10 times in total.
Hung up on you Execute 10 victims in total on gallows as Leatherface.
I'm comin' for ya As Hitchhiker use one gap, crawl space and ladder in a single match.
I got one! Catch a total of 5 victims in traps.
I hear you Successfully spot 10 victims in total.
Makin' Grandpa Proud Achieve a perfect family win (killing all victims) on each map.
Mine all Mine Execute all four victims in a single match.
Powder Burns Confuse two or more victims simultaneously.
Safe and Secure Add extra locks to 10 doors in total.
Serial Killer Execute 100 victims in total
So Close… Kill a victim within close range of an exit in any level.
The Saw is Family Reach family bond to maximum and keep it there for the whole match.
Welcome to the Family Execute your first victim.
You spelt Champion wrong As a family member kill a victim in under 30 seconds from the start of a match.

Map Specific[]

Name Description
Be like Sally Escape down the driveway after jumping out of the family house front window.
Leaving Home Escape using each exit on the Family House level.
Off to Market Escape using each exit on the Slaughterhouse level.
Outta Gas Escape using each exit on the Gas Station level.

Progression[]

Name Description
Behind the curtain Get your first unlockable.
Lone Star Reach level 5 with a single character.
Perking Up Start a match with a fully levelled up ability and three level 3 perks equipped.
Respec Respec a characters unlock tree after reaching maximum level.
Running, Jumping, Climbing Trees Spent first points in the unlock tree.
Texas Through and Through Reach level 5 with all characters.
Totally Texas Reach Player Level 50.

Other[]

Name Description
What will be left of you? Play 74 public matches.

Gallery[]

The_Texas_Chain_Saw_Massacre_-_Official_Trailer_(4K)